Session #2
Hands on workshop
In this session we will be:
- Working with Mesh Primitives
- Modifying Mesh Coordinates
- Working with Scale Units
- Scaling Mesh Edges and Faces
- Cutting, Extruding, and Separating Meshes
- Applying Modifiers
- Organizing our Scene
- Creating basic Materials
- Applying our Materials
- Inserting and setting up our Camera
- Lighting our Scene
- Rendering an Output