Session #2

Hands on workshop

In this session we will be:

  • Working with Mesh Primitives
  • Modifying Mesh Coordinates
  • Working with Scale Units
  • Scaling Mesh Edges and Faces
  • Cutting, Extruding, and Separating Meshes
  • Applying Modifiers
  • Organizing our Scene
  • Creating basic Materials
  • Applying our Materials
  • Inserting and setting up our Camera
  • Lighting our Scene
  • Rendering an Output