Applying Single & Multiple Materials to a Single Object

Applying a Single Material

  • Create a Material – Click New in the Material Properties tab.
  • Adjust Material Properties – Modify color, roughness, and other attributes.
  • Automatic Assignment – The material applies to the entire object.

Applying Multiple Materials

  • Add Material Slots – Click + in the Material List to add additional slots.
  • Create Materials – With each new slot selected, click New to create materials (e.g., "Material.001").
  • Enter Edit Mode – Press Tab.
  • Select Faces – Use Right-click, B (Box Select), or C (Circle Select).
  • Assign Materials – Choose the material from the Material dropdown, then click Assign.

Why Use Multiple Materials?

  • Enables different textures and colors on a single object.
  • Allows for realistic material combinations (e.g., metal and plastic on a model).
  • Improves visual complexity for games, animations, and renders.