- Select the Object – Click on the object in the 3D Viewport.
- Ensure Object Mode – Press
Tab
and select Object Mode if needed.
- Apply Scale – Press
Ctrl + A
and choose Scale from the menu.
- Alternative Method – Go to
Object
> Apply
> Scale
in the top menu.
- Effect – The object's scale resets to 1, maintaining its current size while normalizing transformations.
- Ensures correct object proportions for modifiers like Bevel or Boolean.
- Prevents unexpected deformations when animating or sculpting.
- Helps maintain consistent physics and texture mapping.